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Games development & programming

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Games development & programming

Hardcover. Rev. ed. of: 3D math primer for graphics and game development. Num Pages: 846 pages, Illustrations. BIC Classification: UG; UMK. Category: (UP) Postgraduate, Research & Scholarly. Dimension: 239 x 195 x 41. Weight in Grams: 1884.
Publisher
Taylor & Francis Inc United States
Number of pages
846
Format
Hardback
Publication date
2011
Edition
2nd Edition
Condition
New
SKU
V9781568817231
ISBN
9781568817231
Hardback
Condition: New

€ 137.74

Paperback. Covers the fundamental game modeling techniques, including character and environment modeling, mapping, and texturing. This title offers readers insights and tips on how to get their careers started in the game industry. It takes readers of different abilities through full character and environment modeling from beginning to end. Num Pages: 480 pages, 400 colour line drawings. BIC Classification: UMKC. Category: (P) Professional & Vocational. Dimension: 245 x 190 x 26. Weight in Grams: 1294.
Publisher
Taylor & Francis Ltd United Kingdom
Number of pages
480
Format
Paperback
Publication date
2011
Edition
2nd Edition
Condition
New
SKU
V9780240815824
ISBN
9780240815824
Paperback
Condition: New

€ 59.77
€ 46.18

Paperback. .
Publisher
Taylor & Francis Ltd United Kingdom
Number of pages
180
Format
Paperback
Publication date
2015
Edition
1st Edition
Condition
New
SKU
V9781138801547
ISBN
9781138801547
Paperback
Condition: New

€ 58.31

Hardback. The essential guide to solving algorithmic and networking problems in commercial computer games, revised and extended Algorithms and Networking for Computer Games, Second Edition is written from the perspective of the computer scientist. Num Pages: 408 pages. BIC Classification: UMB; UMK; UT. Category: (P) Professional & Vocational. Dimension: 244 x 170. .
Format
Hardback
Publication date
2017
Publisher
John Wiley & Sons Inc United Kingdom
Edition
2nd Edition
Number of pages
408
Condition
New
SKU
V9781119259763
ISBN
9781119259763
Hardback
Condition: New

€ 88.12

Paperback. When it comes to game programming, C++ is the name of the game. If you aspire to move from game player to game creator, it all starts with learning the fundamentals of C++ and game-programming basics. This book presents an introduction to what you need to get started-with no previous programming experience required. Num Pages: 352 pages, illustrations (black and white). BIC Classification: UMK. Category: (U) Tertiary Education (US: College). Dimension: 230 x 185 x 25. Weight in Grams: 824.
Publisher
Cengage Learning, Inc
Format
Paperback
Publication date
2014
Edition
4th Edition
Condition
New
SKU
V9781305109919
ISBN
9781305109919
Paperback
Condition: New

€ 65.81

Paperback. Num Pages: 468 pages, 164 black & white illustrations, biography. BIC Classification: UMK. Category: (P) Professional & Vocational. Dimension: 186 x 257 x 26. Weight in Grams: 924.
Publisher
Apress
Format
Paperback
Publication date
2015
Edition
1st ed.
Condition
New
SKU
V9781484209530
ISBN
9781484209530
Paperback
Condition: New

€ 52.77

Paperback. .
Publisher
Taylor & Francis Ltd
Format
Paperback
Publication date
2016
Edition
1st Edition
Condition
New
SKU
V9781138021419
ISBN
9781138021419
Paperback
Condition: New

€ 68.08

Paperback. How do video games resonate with players to become worldwide hits? This practical book shows you how the right combination of story elements, psychology, and game theory can generate emotionally charged experiences that take players beyond mindless entertainment. Num Pages: 416 pages, illustrations. BIC Classification: UMK. Category: (G) General (US: Trade). Dimension: 229 x 157 x 22. Weight in Grams: 606.
Publisher
O´Reilly Media United States
Number of pages
416
Format
Paperback
Publication date
2013
Edition
1st Edition
Condition
New
SKU
V9781449337933
ISBN
9781449337933
Paperback
Condition: New

€ 50.57
€ 39.68

Hardback. This collective work identifies the latest developments in the field of the automatic processing and analysis of digital color images. For researchers and students, it represents a critical state of the art on the scientific issues raised by the various steps constituting the chain of color image processing. Editor(s): Fernandez-Maloigne, Christine; Robert-Inacio, Frederique; Macaire, Ludovic. Num Pages: 366 pages, black & white illustrations, figures. BIC Classification: UG; UMK. Category: (G) General (US: Trade). Dimension: 240 x 162 x 25. Weight in Grams: 682.
Format
Hardback
Publication date
2012
Publisher
ISTE Ltd and John Wiley & Sons Inc United Kingdom
Edition
1st Edition
Number of pages
368
Condition
New
SKU
V9781848213470
ISBN
9781848213470
Hardback
Condition: New

€ 175.99

Hardback. In this book the authors identify the basic concepts and recent advances in the acquisition, perception, coding and rendering of color. The fundamental aspects related to the science of colorimetry in relation to physiology (the human visual system) are addressed, as are constancy and color appearance. Editor(s): Fernandez-Maloigne, Christine; Robert-Inacio, Frederique; Macaire, Ludovic. Num Pages: 328 pages, Illustrations. BIC Classification: UG; UMK. Category: (G) General (US: Trade). Dimension: 234 x 164 x 23. Weight in Grams: 626.
Format
Hardback
Publication date
2012
Publisher
ISTE Ltd and John Wiley & Sons Inc United Kingdom
Edition
1st Edition
Number of pages
336
Condition
New
SKU
V9781848213463
ISBN
9781848213463
Hardback
Condition: New

€ 175.69

This book offers an in-depth treatment of the principles and applications of digital holography. The main focus is on the fundamentals of diffraction theory, including the numerical computation of diffracted fields using FFT algorithms, as well as the principles of holography and digital holography, including digital color holography. Num Pages: 376 pages, Illustrations. BIC Classification: TTBM; UMK. Category: (G) General (US: Trade). Dimension: 239 x 157 x 26. Weight in Grams: 656.
Publication date
2012
Publisher
ISTE Ltd and John Wiley & Sons Inc United Kingdom
Number of pages
376
Condition
New
SKU
V9781848213449
ISBN
9781848213449
Hardback
Condition: New

€ 183.95

Hardback. .
Publisher
Apple Academic Press Inc.
Format
Hardback
Publication date
2015
Edition
3rd Edition
Condition
New
SKU
V9781482250923
ISBN
9781482250923
Hardback
Condition: New

€ 132.18

Mixed media product. .
Publisher
Taylor & Francis Inc
Format
Paperback
Publication date
2016
Edition
1st Edition
Condition
New
SKU
V9781498719926
ISBN
9781498719926
Paperback
Condition: New

€ 80.32

Hardback. Editor(s): Rabin, Steve. Num Pages: 538 pages, 136 black & white illustrations, 15 black & white halftones. BIC Classification: UGN; UMK. Category: (G) General (US: Trade); (U) Tertiary Education (US: College). Dimension: 235 x 191. .
Publisher
Taylor & Francis Inc
Format
Hardback
Publication date
2017
Edition
1st Edition
Condition
New
SKU
V9781498742580
ISBN
9781498742580
Hardback
Condition: New

€ 95.31

paperback. Feel and sensation are similar building blocks where game design is concerned. They create the meta-sensation of involvement with a game. This book exposes 'feel' as a hidden language in game design. It covers topics like role of sound, ancillary indicators, importance of metaphor, how people perceive things, and a brief history of feel in games. Num Pages: 376 pages, Approx. 190 illustrations. BIC Classification: UMK. Category: (P) Professional & Vocational. Dimension: 232 x 191 x 22. Weight in Grams: 786.
Publisher
Taylor & Francis Inc United States
Number of pages
376
Format
Paperback
Publication date
2008
Edition
1st Edition
Condition
New
SKU
V9780123743282
ISBN
9780123743282
Paperback
Condition: New

€ 60.72

Paperback. .
Publisher
No Starch Press
Format
Paperback
Publication date
2016
Edition
1st Edition
Condition
New
SKU
V9781593276690
ISBN
9781593276690
Paperback
Condition: New

€ 46.99
€ 37.49

Paperback. Physics is really important to game programmers who need to know how to add physical realism to their games. In video games, the physics engine uses real-time physics to improve realism. This book aims to take readers through the process of building a complete game-ready physics engine from scratch. Num Pages: 552 pages, 100 black & white illustrations, 10 black & white halftones. BIC Classification: UMK. Category: (P) Professional & Vocational. Dimension: 234 x 192 x 21. Weight in Grams: 1142.
Publisher
Taylor & Francis Inc United States
Number of pages
552
Format
Paperback
Publication date
2010
Edition
2nd Edition
Condition
New
SKU
V9780123819765
ISBN
9780123819765
Paperback
Condition: New

€ 72.98

Paperback. .
Publisher
Pearson Education (US) United States
Number of pages
368
Format
Paperback
Publication date
2014
Edition
1st Edition
Condition
New
SKU
V9780321940155
ISBN
9780321940155
Paperback
Condition: New

€ 54.41

Paperback. .
Publisher
Cengage Learning, Inc United States
Number of pages
257
Format
Paperback
Publication date
2009
Edition
International ed
Condition
New
SKU
V9781598639063
ISBN
9781598639063
Paperback
Condition: New

€ 49.99
€ 9.12

Paperback. Num Pages: 352 pages. BIC Classification: UGG; UMK. Category: (P) Professional & Vocational. Dimension: 229 x 178. .
Publisher
Addison-Wesley Professional
Format
Paperback
Publication date
2016
Edition
1st Edition
Condition
New
SKU
V9780134392073
ISBN
9780134392073
Paperback
Condition: New

€ 47.99
€ 45.68

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