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Computer games / online games: strategy guides

Results 41 - 60 of 96

Computer games / online games: strategy guides

Paperback. The study of digital games is a lively area of research and theorising which draws upon perspectives from a range of disciplines, including sociology, psychology, media and film studies, economics, business, gender studies and computer science. This book brings together these perspectives to offer a unique survey of this field. Editor(s): Rutter, Jason; Bryce, Jo. Num Pages: 272 pages, 1, black & white illustrations. BIC Classification: GPS; UDX. Category: (P) Professional & Vocational; (U) Tertiary Education (US: College). Dimension: 233 x 186 x 16. Weight in Grams: 496.
Publisher
SAGE Publications Inc United Kingdom
Number of pages
270
Format
Paperback
Publication date
2006
Condition
New
SKU
V9781412900348
ISBN
9781412900348
Paperback
Condition: New

€ 68.57

Paperback. We are living in a world full of games. More than 31 million people in the UK are gamers. In this book, visionary game designer Jane McGonigaI challenges conventional thinking and shows that games - far from being simply escapist entertainment - have the potential not only to radically improve our own lives but to change the world. Num Pages: 416 pages, Illustrations. BIC Classification: JFCA; PDR; UDX. Category: (P) Professional & Vocational; (U) Tertiary Education (US: College). Dimension: 196 x 131 x 30. Weight in Grams: 392.
Publisher
Vintage Publishing United Kingdom
Number of pages
416
Format
Paperback
Publication date
2012
Condition
New
SKU
V9780099540281
ISBN
9780099540281
Paperback
Condition: New

€ 17.99
€ 14.33

Hardback. Videogames are one of the most culturally, socially and economically significant, not to mention pervasive, media forms. This guide provides a map of the most important games since the 1960s. It is aimed at both novices and acolytes alike as it journeys through the interesting, innovative and entertaining titles of the videogames. Series: Screen Guides. Num Pages: 272 pages, biography. BIC Classification: HBT; UDX. Category: (G) General (US: Trade). Dimension: 168 x 123 x 22. Weight in Grams: 457.
Publisher
Bloomsbury Publishing PLC
Number of pages
272
Format
Hardback
Publication date
2007
Condition
New
SKU
V9781844571611
ISBN
9781844571611
Hardback
Condition: New

€ 95.06
€ 85.98

Paperback. Here is the sequel to one of the most popular books on LEGO robotics programming, LEGO MINDSTORMS NXT: The Mayan Adventure. It continues the successful and engaging formula from the first book, and applies it to the process of learning the next generation. Num Pages: 300 pages, biography. BIC Classification: UDX. Category: (G) General (US: Trade). Dimension: 235 x 191 x 18. Weight in Grams: 606.
Publisher
Springer-Verlag Berlin and Heidelberg GmbH & Co. KG United States
Number of pages
340
Format
Paperback
Publication date
2009
Edition
1st Edition
Condition
New
SKU
V9781430224914
ISBN
9781430224914
Paperback
Condition: New

€ 32.99
€ 29.78

Hardcover. Beautiful Minecraft is a stunning collection of artwork created in the most unlikely of mediums. Num Pages: 112 pages, illustrations. BIC Classification: UDX. Category: (G) General (US: Trade). Dimension: 212 x 263 x 16. Weight in Grams: 724.
Publisher
No Starch Press
Format
Hardback
Publication date
2016
Edition
1st Edition
Condition
New
SKU
V9781593277659
ISBN
9781593277659
Hardback
Condition: New

€ 21.99
€ 21.75

Paperback. "The Game Makers Apprentice: Game Design For Beginners" is a work on computers/software. Num Pages: 311 pages, 1 black & white illustrations, 150 colour illustrations, biography. BIC Classification: UDX; UM. Category: (G) General (US: Trade). Dimension: 229 x 177 x 22. Weight in Grams: 648.
Publisher
APress United States
Number of pages
310
Format
Paperback
Publication date
2007
Edition
1st ed. 2006. Corr. 3rd printing 2007
Condition
New
SKU
V9781590596159
ISBN
9781590596159
Paperback
Condition: New

€ 67.36
€ 61.17

Paperback. Num Pages: 224 pages, colour illustrations, colour tables, figures. BIC Classification: UDX. Category: (P) Professional & Vocational. Dimension: 217 x 146 x 11. Weight in Grams: 320.
Publisher
John Wiley & Sons Inc
Format
Paperback
Publication date
2014
Edition
Portable ed.
Condition
New
SKU
V9781118968307
ISBN
9781118968307
Paperback
Condition: New

€ 13.99
€ 11.76

Paperback. Digital games have become an increasingly pervasive aspect of everyday life as well as an embattled cultural phenomenon in the twenty-first century. This study sketches some of the various trajectories of digital games in modern Western societies, looking at the growth and persistence of the moral panic that accompanies massive public interest. Editor(s): Williams, Dr. J. Patrick; Smith, Jonas Heide. Num Pages: 308 pages, notes, bibliography, index. BIC Classification: JFCA; JHBS; UDX. Category: (P) Professional & Vocational; (U) Tertiary Education (US: College). Dimension: 228 x 154 x 21. Weight in Grams: 416.
Publisher
McFarland & Co Inc
Format
Paperback
Publication date
2007
Condition
New
SKU
V9780786428328
ISBN
9780786428328
Paperback
Condition: New

€ 47.99
€ 28.60

Paperback. Series: Electronic Mediations. Num Pages: 192 pages. BIC Classification: JFD; UDX. Category: (G) General (US: Trade). Dimension: 217 x 142 x 15. Weight in Grams: 264.
Publisher
University of Minnesota Press United States
Number of pages
192
Format
Paperback
Publication date
2011
Condition
New
SKU
V9780816676477
ISBN
9780816676477
Paperback
Condition: New

€ 22.26

Hardcover. Num Pages: 288 pages, TBD. BIC Classification: JFCA; JMR; UDX; WS. Category: (G) General (US: Trade). Dimension: 168 x 242 x 30. Weight in Grams: 514.
Publisher
Basic Books
Format
Hardback
Publication date
2016
Condition
New
SKU
V9780465051724
ISBN
9780465051724
Hardback
Condition: New

€ 43.78

Hardcover. Understanding the demands of games on IP networks is important for ISP engineers and technicians, and understanding the underlying network's capabilities is important for game developers. This book concisely draws together and illustrates the overlapping and interacting technical concerns of these two business sectors. Num Pages: 232 pages, illustrations. BIC Classification: UDB; UDX; UM; UT. Category: (P) Professional & Vocational. Dimension: 247 x 176 x 19. Weight in Grams: 564.
Format
Hardback
Publication date
2006
Publisher
John Wiley & Sons Inc United Kingdom
Number of pages
232
Condition
New
Edition
1st Edition
SKU
V9780470018576
ISBN
9780470018576
Hardback
Condition: New

€ 112.67

Paperback. Computer games have fundamentally altered the relation of self and society in the digital age. Analysing topics such as technology and power, the formation of gaming culture and the subjective impact of play with computer games, this text will be of great interest to students and scholars of digital media, games studies and the information society. Series: Digital Media and Society. Num Pages: 248 pages. BIC Classification: JFD; UBJ; UDX. Category: (P) Professional & Vocational. Dimension: 148 x 211 x 16. Weight in Grams: 328.
Format
Paperback
Publication date
2013
Publisher
John Wiley and Sons Ltd United Kingdom
Edition
1st Edition
Number of pages
248
Condition
New
SKU
V9780745641119
ISBN
9780745641119
Paperback
Condition: New

€ 22.26

Hardback. Computer games have fundamentally altered the relation of self and society in the digital age. Analysing topics such as technology and power, the formation of gaming culture and the subjective impact of play with computer games, this text will be of great interest to students and scholars of digital media, games studies and the information society. Series: Digital Media and Society. Num Pages: 248 pages. BIC Classification: JFD; UBJ; UDX. Category: (P) Professional & Vocational. Dimension: 218 x 149 x 23. Weight in Grams: 406.
Format
Hardback
Publication date
2013
Publisher
John Wiley and Sons Ltd United Kingdom
Edition
1st Edition
Number of pages
248
Condition
New
SKU
V9780745641102
ISBN
9780745641102
Hardback
Condition: New

€ 60.49

Hardcover. Covers topics of vector algebra and geometry, the various geometric primitives of interest in a collision system, the powerful method of separating axes for the purposes of intersection testing, and the equally powerful Gilbert-Johnson-Keerthi (GJK) algorithm for computing the distance between convex objects. Num Pages: 277 pages, illustrations. BIC Classification: UDX; UG; UMB; UMZ. Category: (P) Professional & Vocational. Dimension: 242 x 195 x 21. Weight in Grams: 694.
Format
Hardback
Publication date
2003
Publisher
Elsevier Science & Technology United States
Number of pages
277
Condition
New
Edition
1st Edition
SKU
V9781558608016
ISBN
9781558608016
Hardback
Condition: New

€ 100.99
€ 97.91

Paperback. Focuses on creating games that are an involving, emotional experience for the gamer. This title includes topics such as: integrating story into the game, writing the game script, putting together the game bible, creating the design document and working on original intellectual property versus working with licenses. Num Pages: 272 pages, black & white illustrations. BIC Classification: UDX. Category: (G) General (US: Trade). Dimension: 226 x 157 x 16. Weight in Grams: 374.
Publisher
Watson-Guptill Publications United States
Number of pages
272
Format
Paperback
Publication date
2008
Condition
New
SKU
V9781580650663
ISBN
9781580650663
Paperback
Condition: New

€ 24.99
€ 17.49

Hardcover.
Format
Hardback
Publication date
2013
Publisher
Insight Editions, Div of Palace Publishing Group, LP United States
Edition
Jou
Number of pages
192
Condition
New
SKU
V9781608872954
ISBN
9781608872954
Hardback
Condition: New

€ 20.99
€ 18.77

Paperback. This book provides a systematic, comprehensive introduction to the analysis of computer and video games. It introduces key concepts and approaches drawn from literary, film and media theory in an accessible and concrete manner; and it tests their use and relevance by applying them to a representative selection of games. Num Pages: 220 pages, 1, black & white illustrations. BIC Classification: JFCA; UDX. Category: (P) Professional & Vocational. Dimension: 246 x 173 x 16. Weight in Grams: 372.
Format
Paperback
Publication date
2006
Publisher
John Wiley and Sons Ltd United Kingdom
Edition
1st Edition
Number of pages
220
Condition
New
SKU
V9780745634012
ISBN
9780745634012
Paperback
Condition: New

€ 32.45

Hardback. This book provides a systematic, comprehensive introduction to the analysis of computer and video games. It introduces key concepts and approaches drawn from literary, film and media theory in an accessible and concrete manner; and it tests their use and relevance by applying them to a representative selection of games. Num Pages: 220 pages, 1, black & white illustrations. BIC Classification: JFCA; UDX. Category: (P) Professional & Vocational. Dimension: 254 x 178 x 14. Weight in Grams: 602.
Format
Hardback
Publication date
2006
Publisher
John Wiley and Sons Ltd United Kingdom
Edition
1st Edition
Number of pages
220
Condition
New
SKU
V9780745634005
ISBN
9780745634005
Hardback
Condition: New

€ 73.24

Hardback. Video gaming is wildly popular and getting even more so as interfaces and devices improve. This popular account of the rise of gaming offers insight into its popularity and place in our culture as well as the impact it has on our daily lives - from the doctor's office to the family room sofa. Num Pages: 234 pages. BIC Classification: UBJ; UDX; UMK; UYZ. Category: (G) General (US: Trade). Dimension: 237 x 231 x 22. Weight in Grams: 526.
Publisher
Rowman & Littlefield United States
Number of pages
234
Format
Hardback
Publication date
2013
Condition
New
SKU
V9781442216945
ISBN
9781442216945
Hardback
Condition: New

€ 70.11

Hardcover. Num Pages: 256 pages, Illustrations. BIC Classification: JNV; UDX. Category: (P) Professional & Vocational; (UU) Undergraduate. Dimension: 244 x 166 x 22. Weight in Grams: 360.
Format
Hardback
Publication date
2006
Publisher
Palgrave Macmillan
Edition
First Edition
Number of pages
304
Condition
New
SKU
V9781403975058
ISBN
9781403975058
Hardback
Condition: New

€ 67.57

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