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Games development & programming

Results 97 - 111 of 111

Games development & programming

Paperback. Num Pages: 600 pages, biography. BIC Classification: UMK. Category: (P) Professional & Vocational. Dimension: 254 x 178. .
Publisher
Apress
Format
Paperback
Publication date
2017
Edition
1st ed.
Condition
New
SKU
V9781484209745
ISBN
9781484209745
Paperback
Condition: New

€ 57.92
€ 55.86

Paperback. Num Pages: 431 pages, biography. BIC Classification: UMK. Category: (G) General (US: Trade). Dimension: 194 x 235 x 23. Weight in Grams: 774.
Format
Paperback
Publication date
2012
Publisher
Apress
Edition
2nd Edition
Condition
New
SKU
V9781430247975
ISBN
9781430247975
Paperback
Condition: New

€ 43.99
€ 38.46

Paperback. Num Pages: 280 pages, biography. BIC Classification: UMK; UMS. Category: (G) General (US: Trade). Dimension: 192 x 235 x 17. Weight in Grams: 520. 302 pages, black & white illustrations. Cateogry: (G) General (US: Trade). BIC Classification: UMK; UMS. Dimension: 192 x 235 x 17. Weight: 520.
Format
Paperback
Publication date
2011
Publisher
Apress
Edition
1st Edition
Number of pages
302
Condition
New
SKU
V9781430240594
ISBN
9781430240594
Paperback
Condition: New

€ 48.99
€ 40.85

Paperback. The text introduces key game production concepts and teaches the basic scripting skills to be used with Unity. It also shows how to create casual interactive adventure games in the style of Telltale Games' Tales of Monkey Island, thus giving the reader a foundation in game logic and design.-- Num Pages: 1014 pages, biography. BIC Classification: UMK; UMS. Category: (G) General (US: Trade). Dimension: 234 x 189 x 54. Weight in Grams: 1712. 994 pages, black & white illustrations. Cateogry: (G) General (US: Trade). BIC Classification: UMK; UMS. Dimension: 234 x 189 x 54. Weight: 1702.
Format
Paperback
Publication date
2011
Publisher
Apress
Edition
1st Edition
Number of pages
994
Condition
New
SKU
V9781430234227
ISBN
9781430234227
Paperback
Condition: New

€ 104.63

Paperback. .
Publisher
APress United States
Number of pages
831
Format
Paperback
Publication date
2013
Edition
2 Rev ed
Condition
New
SKU
V9781430248996
ISBN
9781430248996
Paperback
Condition: New

€ 89.15

Paperback. A practical guide covering every discipline: art, music, writing, and code with code examples showing how to implement functionality to make the game shine this book acts as a comprehensive checklist of everything your game should, and should not, do, in order to be as good (and as professional) as it possibly can. Num Pages: 259 pages, 30 black & white illustrations, biography. BIC Classification: UMK. Category: (G) General (US: Trade). Dimension: 178 x 256 x 18. Weight in Grams: 444.
Format
Paperback
Publication date
2016
Publisher
Apress
Edition
1st ed.
Condition
New
SKU
V9781484218785
ISBN
9781484218785
Paperback
Condition: New

€ 78.33

paperback. Feel and sensation are similar building blocks where game design is concerned. They create the meta-sensation of involvement with a game. This book exposes 'feel' as a hidden language in game design. It covers topics like role of sound, ancillary indicators, importance of metaphor, how people perceive things, and a brief history of feel in games. Num Pages: 376 pages, Approx. 190 illustrations. BIC Classification: UMK. Category: (P) Professional & Vocational. Dimension: 232 x 191 x 22. Weight in Grams: 786.
Publisher
Taylor & Francis Inc United States
Number of pages
376
Format
Paperback
Publication date
2008
Edition
1st Edition
Condition
New
SKU
V9780123743282
ISBN
9780123743282
Paperback
Condition: New

€ 60.33

Hardback. Editor(s): Rabin, Steve. Num Pages: 538 pages, 136 black & white illustrations, 15 black & white halftones. BIC Classification: UGN; UMK. Category: (G) General (US: Trade); (U) Tertiary Education (US: College). Dimension: 235 x 191. .
Publisher
Taylor & Francis Inc
Format
Hardback
Publication date
2017
Edition
1st Edition
Condition
New
SKU
V9781498742580
ISBN
9781498742580
Hardback
Condition: New

€ 98.71

Paperback. .
Publisher
Taylor & Francis Ltd
Format
Paperback
Publication date
2014
Edition
1st Edition
Condition
New
SKU
V9780415706704
ISBN
9780415706704
Paperback
Condition: New

€ 62.15

Hardcover. Who are we in simulated worlds? Will experiencing worlds that are not 'actual' change our ways of structuring thought? Can virtual worlds open up new possibilities to philosophize? Virtual Worlds as Philosophical Tools tries to answer these questions from a perspective that combines philosophy of technology with videogame design. Num Pages: 210 pages, biography. BIC Classification: HPM; UMK; UYV. Category: (P) Professional & Vocational. Dimension: 146 x 223 x 17. Weight in Grams: 412.
Format
Hardback
Publication date
2015
Publisher
Palgrave Macmillan
Condition
New
SKU
V9781137521774
ISBN
9781137521774
Hardback
Condition: New

€ 127.36

paperback. Num Pages: 278 pages, 1 black & white illustrations, 80 colour illustrations, biography. BIC Classification: UMK. Category: (P) Professional & Vocational. Dimension: 254 x 178 x 16. Weight in Grams: 581.
Format
Paperback
Publication date
2016
Publisher
Apress United States
Edition
1st ed.
Number of pages
278
Condition
New
SKU
V9781484225226
ISBN
9781484225226
Paperback
Condition: New

€ 51.31

Hardcover. This is the first book to explore game analytics, the process of discovering and communicating patterns in data to evaluate and drive action, improve performance and solve problems. Applies analytics to processes and performance throughout the game lifecycle. Editor(s): El-Nasr, Magy Seif; Drachen, Anders; Canossa, Alessandro. Num Pages: 800 pages, 100 black & white illustrations, 122 colour illustrations, 36 black & white tables, biogr. BIC Classification: UMK. Category: (P) Professional & Vocational. Dimension: 241 x 163 x 49. Weight in Grams: 1340.
Format
Hardback
Publication date
2013
Publisher
Springer London Ltd United Kingdom
Edition
2013th Edition
Number of pages
870
Condition
New
SKU
V9781447147688
ISBN
9781447147688
Hardback
Condition: New

€ 156.67

paperback. Provides examples that forgo theoretical gobbledygook with charmingly illustrated concepts and solutions based on years of professional experience. This book helps you teach how to develop marketable ideas, and learn what perils and pitfalls await during a game's pre-production, production and post-production stages. Num Pages: 550 pages, illustrations. BIC Classification: UGG; UMK. Category: (P) Professional & Vocational. Dimension: 235 x 186 x 26. Weight in Grams: 936.
Publisher
Wiley
Format
Paperback
Publication date
2014
Edition
2nd Edition
Condition
New
SKU
V9781118877166
ISBN
9781118877166
Paperback
Condition: New

€ 50.99
€ 44.50

Paperback. .
Publisher
Pearson Education (US) United States
Number of pages
368
Format
Paperback
Publication date
2014
Edition
1st Edition
Condition
New
SKU
V9780321940155
ISBN
9780321940155
Paperback
Condition: New

€ 52.65

Paperback. Num Pages: 431 pages, biography. BIC Classification: UMKB; UMQ; UMS. Category: (G) General (US: Trade); (P) Professional & Vocational. Dimension: 254 x 178 x 21. Weight in Grams: 604.
Format
Paperback
Publication date
2010
Publisher
APress United States
Edition
1st Edition
Number of pages
416
Condition
New
SKU
V9781430233039
ISBN
9781430233039
Paperback
Condition: New

€ 43.99
€ 38.44

Paperback. Starting with the basics of game creation and a look at the artistic skills necessary to get started, this title offers key roles for creators - from concept artists to character animators to marketing artists and beyond. It also features interviews with video game art professionals who've worked for top gaming companies. Num Pages: 160 pages, full colour throughout, includes 200 illustrations. BIC Classification: UGG; UMK; VSC. Category: (G) General (US: Trade). Dimension: 254 x 190 x 12. Weight in Grams: 530.
Publisher
Watson-Guptill Publications United States
Number of pages
160
Format
Paperback
Publication date
2013
Condition
New
SKU
V9780823008094
ISBN
9780823008094
Paperback
Condition: New

€ 25.99
€ 18.08

Paperback. .
Publisher
Taylor & Francis Inc United States
Number of pages
408
Format
Paperback
Publication date
2009
Edition
1st Edition
Condition
New
SKU
V9781568813387
ISBN
9781568813387
Paperback
Condition: New

€ 87.25

Paperback. Num Pages: 714 pages, biography. BIC Classification: UMK; UMS. Category: (G) General (US: Trade). Dimension: 233 x 191 x 38. Weight in Grams: 1336.
Publisher
Springer-Verlag Berlin and Heidelberg GmbH & Co. KG
Number of pages
688
Format
Paperback
Publication date
2012
Edition
2nd ed.
Condition
New
SKU
V9781430246770
ISBN
9781430246770
Paperback
Condition: New

€ 53.99
€ 49.28

Paperback. Beginning Android3D Game Developmentis a unique book for today's Android and game app developers who want to learn how to build 3D game appsthat run on the latest Android KitKat platform using Java and OpenGL ES. ADrone Grid game case study is included. Num Pages: 511 pages, black & white illustrations, bibliography. BIC Classification: UMKC; UMS. Category: (G) General (US: Trade). Dimension: 235 x 191 x 25. Weight in Grams: 850.
Format
Paperback
Publication date
2014
Publisher
APress United States
Number of pages
511
Condition
New
SKU
V9781430265474
ISBN
9781430265474
Paperback
Condition: New

€ 64.61

Paperback. Num Pages: 413 pages, biography. BIC Classification: UMK; UMQ; UMS. Category: (G) General (US: Trade). Dimension: 254 x 178 x 20. Weight in Grams: 694. 400 pages, 1, black & white illustrations. Cateogry: (G) General (US: Trade). BIC Classification: UMK; UMQ; UMS. Dimension: 192 x 228 x 22. Weight: 694.
Format
Paperback
Publication date
2012
Publisher
Apress
Edition
1st Edition
Number of pages
400
Condition
New
SKU
V9781430240358
ISBN
9781430240358
Paperback
Condition: New

€ 43.99
€ 38.26

Paperback. XNA is a popular way to create games for the Microsoft Xbox 360 and Windows PC, and with XNA 3.0, programmers can create games for the Zune mobile device. This book offers recipes to help programmers solve problems they may encounter in creating games. Num Pages: 669 pages, biography. BIC Classification: UMK. Category: (G) General (US: Trade). Dimension: 235 x 178 x 34. Weight in Grams: 1173.
Format
Paperback
Publication date
2009
Publisher
APress United States
Edition
1st Edition
Number of pages
674
Condition
New
SKU
V9781430218555
ISBN
9781430218555
Paperback
Condition: New

€ 43.99
€ 41.08

Paperback. Num Pages: 486 pages, 7 colour tables, 112 colour illustrations, 585 colour line drawings. BIC Classification: UMK. Category: (G) General (US: Trade); (U) Tertiary Education (US: College). Dimension: 235 x 191. Weight in Grams: 1020.
Publisher
Taylor & Francis Ltd United Kingdom
Number of pages
486
Format
Paperback
Publication date
2015
Edition
1st Edition
Condition
New
SKU
V9781138777248
ISBN
9781138777248
Paperback
Condition: New

€ 75.78

Paperback. Num Pages: 278 pages, 44 colour illustrations. BIC Classification: UGN; UMK. Category: (G) General (US: Trade). Dimension: 156 x 228 x 18. Weight in Grams: 464.
Publisher
Taylor & Francis Ltd
Format
Paperback
Publication date
2015
Edition
1st Edition
Condition
New
SKU
V9781138828421
ISBN
9781138828421
Paperback
Condition: New

€ 62.87

Paperback. "Learn the skills to design any conceivable 2D game using Flash and ActionScript." -- Cover. Num Pages: 698 pages, 1, black & white illustrations. BIC Classification: UMKL. Category: (G) General (US: Trade). Dimension: 234 x 190 x 36. Weight in Grams: 1190. 682 pages, black & white illustrations. Cateogry: (G) General (US: Trade). BIC Classification: UMKL. Dimension: 234 x 190 x 36. Weight: 1190.
Format
Paperback
Publication date
2012
Publisher
friendsofED
Edition
2nd Edition
Number of pages
682
Condition
New
SKU
V9781430239932
ISBN
9781430239932
Paperback
Condition: New

€ 53.99
€ 49.22

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