Games development & programming
Results 1 - 20 of 117
Games development & programming
Paperback. Num Pages: 308 pages, 53 black & white illustrations, biography. BIC Classification: UMK. Category: (P) Professional & Vocational. Dimension: 254 x 178 x 17. Weight in Grams: 540.
- Publisher
- Apress
- Format
- Paperback
- Publication date
- 2015
- Edition
- 2nd ed.
- Condition
- New
- SKU
- V9781484209714
- ISBN
- 9781484209714
Paperback
Condition: New
€ 76.99€ 66.36
€ 76.99
€ 66.36
Hardcover. Series: Playful Thinking Series. Num Pages: 160 pages, 43 b&w illus. BIC Classification: ABA; UMK. Category: (P) Professional & Vocational. Dimension: 145 x 210 x 20. Weight in Grams: 304.
- Publisher
- The MIT Press
- Format
- Hardback
- Publication date
- 2015
- Condition
- New
- SKU
- V9780262029070
- ISBN
- 9780262029070
Hardback
Condition: New
€ 26.99€ 20.40
€ 26.99
€ 20.40
Paperback. Everything you need to know about developing hardware-accelerated 3D graphics with WebGL!
As the newest technology for creating 3D graphics on the web, in both games, applications, and on regular websites, WebGL gives web developers the capability to produce eye-popping graphics. Num Pages: 361 pages, black & white illustrations, black & white tables, figures. BIC Classification: UGK; UMKC. Category: (P) Professional & Vocational. Dimension: 234 x 188 x 17. Weight in Grams: 636.
- Publisher
- John Wiley & Sons Inc
- Number of pages
- 361
- Format
- Paperback
- Publication date
- 2012
- Edition
- 2nd Edition
- Condition
- New
- SKU
- V9781119968863
- ISBN
- 9781119968863
Paperback
Condition: New
€ 37.99€ 29.90
€ 37.99
€ 29.90
Paperback. Num Pages: 714 pages, biography. BIC Classification: UMK; UMS. Category: (G) General (US: Trade). Dimension: 233 x 191 x 38. Weight in Grams: 1336.
- Publisher
- Springer-Verlag Berlin and Heidelberg GmbH & Co. KG
- Number of pages
- 688
- Format
- Paperback
- Publication date
- 2012
- Edition
- 2nd ed.
- Condition
- New
- SKU
- V9781430246770
- ISBN
- 9781430246770
Paperback
Condition: New
€ 53.99€ 49.30
€ 53.99
€ 49.30
Paperback. .
- Publisher
- Taylor & Francis Ltd
- Format
- Paperback
- Publication date
- 2014
- Edition
- 1st Edition
- Condition
- New
- SKU
- V9780415706704
- ISBN
- 9780415706704
Paperback
Condition: New
€ 63.03
€ 63.03
Paperback. .
- Publisher
- Taylor & Francis Ltd United Kingdom
- Number of pages
- 180
- Format
- Paperback
- Publication date
- 2015
- Edition
- 1st Edition
- Condition
- New
- SKU
- V9781138801547
- ISBN
- 9781138801547
Paperback
Condition: New
€ 57.94
€ 57.94
Paperback. .
- Publisher
- Taylor & Francis Inc United States
- Number of pages
- 408
- Format
- Paperback
- Publication date
- 2009
- Edition
- 1st Edition
- Condition
- New
- SKU
- V9781568813387
- ISBN
- 9781568813387
Paperback
Condition: New
€ 88.52
€ 88.52
Paperback. If you want to enrich your game's experience with physics-based realism, the expanded edition of this classic book details physics principles applicable to game development. You'll learn about collisions, explosions, sound, projectiles, and other effects used in games on Wii, PlayStation, Xbox, smartphones, and tablets. Num Pages: 578 pages, black & white illustrations, black & white tables, figures. BIC Classification: PH; UMK. Category: (XV) Technical / Manuals. Dimension: 235 x 178 x 31. Weight in Grams: 926.
- Publisher
- O´Reilly Media United States
- Number of pages
- 578
- Format
- Paperback
- Publication date
- 2013
- Edition
- Second Edition
- Condition
- New
- SKU
- V9781449392512
- ISBN
- 9781449392512
Paperback
Condition: New
€ 52.99€ 37.55
€ 52.99
€ 37.55
Paperback. Num Pages: 278 pages, 44 colour illustrations. BIC Classification: UGN; UMK. Category: (G) General (US: Trade). Dimension: 156 x 228 x 18. Weight in Grams: 464.
- Publisher
- Taylor & Francis Ltd
- Format
- Paperback
- Publication date
- 2015
- Edition
- 1st Edition
- Condition
- New
- SKU
- V9781138828421
- ISBN
- 9781138828421
Paperback
Condition: New
€ 63.03
€ 63.03
Hardcover. Requiring no programming experience, this book teaches game programming and the C# language. It discusses basic game structure, player input, game objects, game worlds, levels, animation, physics and intelligence, guiding the reader to create playable games. Num Pages: 465 pages, biography. BIC Classification: UMK; UMN. Category: (P) Professional & Vocational. Dimension: 162 x 242 x 35. Weight in Grams: 818.
- Publisher
- Springer-Verlag Berlin and Heidelberg GmbH & Co. KG Germany
- Number of pages
- 450
- Format
- Hardback
- Publication date
- 2013
- Edition
- 2013th Edition
- Condition
- New
- SKU
- V9783642365799
- ISBN
- 9783642365799
Hardback
Condition: New
€ 69.52
€ 69.52
Paperback. .
- Publisher
- Pearson Education (US) United States
- Number of pages
- 368
- Format
- Paperback
- Publication date
- 2014
- Edition
- 1st Edition
- Condition
- New
- SKU
- V9780321940155
- ISBN
- 9780321940155
Paperback
Condition: New
€ 56.31
€ 56.31
Paperback. Num Pages: 492 pages, 356 black & white illustrations, biography. BIC Classification: UMK. Category: (P) Professional & Vocational. Dimension: 244 x 193 x 27. Weight in Grams: 930.
- Publisher
- Apress
- Format
- Paperback
- Publication date
- 2014
- Edition
- 1st ed.
- Condition
- New
- SKU
- V9781484204160
- ISBN
- 9781484204160
Paperback
Condition: New
€ 63.99
€ 63.99
Paperback. How do video games resonate with players to become worldwide hits? This practical book shows you how the right combination of story elements, psychology, and game theory can generate emotionally charged experiences that take players beyond mindless entertainment. Num Pages: 416 pages, illustrations. BIC Classification: UMK. Category: (G) General (US: Trade). Dimension: 229 x 157 x 22. Weight in Grams: 606.
- Publisher
- O´Reilly Media United States
- Number of pages
- 416
- Format
- Paperback
- Publication date
- 2013
- Edition
- 1st Edition
- Condition
- New
- SKU
- V9781449337933
- ISBN
- 9781449337933
Paperback
Condition: New
€ 52.27€ 40.99
€ 52.27
€ 40.99
Paperback. Num Pages: 486 pages, 7 colour tables, 112 colour illustrations, 585 colour line drawings. BIC Classification: UMK. Category: (G) General (US: Trade); (U) Tertiary Education (US: College). Dimension: 235 x 191. Weight in Grams: 1020.
- Publisher
- Taylor & Francis Ltd United Kingdom
- Number of pages
- 486
- Format
- Paperback
- Publication date
- 2015
- Edition
- 1st Edition
- Condition
- New
- SKU
- V9781138777248
- ISBN
- 9781138777248
Paperback
Condition: New
€ 75.78
€ 75.78
Paperback. Num Pages: 352 pages. BIC Classification: UGG; UMK. Category: (P) Professional & Vocational. Dimension: 229 x 178. .
- Publisher
- Addison-Wesley Professional
- Format
- Paperback
- Publication date
- 2016
- Edition
- 1st Edition
- Condition
- New
- SKU
- V9780134392073
- ISBN
- 9780134392073
Paperback
Condition: New
€ 53.99€ 52.28
€ 53.99
€ 52.28
Paperback. Num Pages: 468 pages, illustrations. BIC Classification: UMK. Category: (P) Professional & Vocational. Dimension: 180 x 228 x 25. Weight in Grams: 774.
- Publisher
- Jones & Bartlett Learning
- Number of pages
- 468
- Format
- Paperback
- Publication date
- 2013
- Edition
- 3rd Revised edition
- Condition
- New
- SKU
- V9781449688097
- ISBN
- 9781449688097
Paperback
Condition: New
€ 174.94
€ 174.94
Hardback. Editor(s): Rabin, Steve. Num Pages: 538 pages, 136 black & white illustrations, 15 black & white halftones. BIC Classification: UGN; UMK. Category: (G) General (US: Trade); (U) Tertiary Education (US: College). Dimension: 235 x 191. .
- Publisher
- Taylor & Francis Inc
- Format
- Hardback
- Publication date
- 2017
- Edition
- 1st Edition
- Condition
- New
- SKU
- V9781498742580
- ISBN
- 9781498742580
Hardback
Condition: New
€ 98.71
€ 98.71
Paperback. Physics is really important to game programmers who need to know how to add physical realism to their games. In video games, the physics engine uses real-time physics to improve realism. This book aims to take readers through the process of building a complete game-ready physics engine from scratch. Num Pages: 552 pages, 100 black & white illustrations, 10 black & white halftones. BIC Classification: UMK. Category: (P) Professional & Vocational. Dimension: 234 x 192 x 21. Weight in Grams: 1142.
- Publisher
- Taylor & Francis Inc United States
- Number of pages
- 552
- Format
- Paperback
- Publication date
- 2010
- Edition
- 2nd Edition
- Condition
- New
- SKU
- V9780123819765
- ISBN
- 9780123819765
Paperback
Condition: New
€ 73.22
€ 73.22
Hardcover. Rev. ed. of: 3D math primer for graphics and game development. Num Pages: 846 pages, Illustrations. BIC Classification: UG; UMK. Category: (UP) Postgraduate, Research & Scholarly. Dimension: 239 x 195 x 41. Weight in Grams: 1884.
- Publisher
- Taylor & Francis Inc United States
- Number of pages
- 846
- Format
- Hardback
- Publication date
- 2011
- Edition
- 2nd Edition
- Condition
- New
- SKU
- V9781568817231
- ISBN
- 9781568817231
Hardback
Condition: New
€ 142.91
€ 142.91
Paperback. Covers the fundamental game modeling techniques, including character and environment modeling, mapping, and texturing. This title offers readers insights and tips on how to get their careers started in the game industry. It takes readers of different abilities through full character and environment modeling from beginning to end. Num Pages: 480 pages, 400 colour line drawings. BIC Classification: UMKC. Category: (P) Professional & Vocational. Dimension: 245 x 190 x 26. Weight in Grams: 1294.
- Publisher
- Taylor & Francis Ltd United Kingdom
- Number of pages
- 480
- Format
- Paperback
- Publication date
- 2011
- Edition
- 2nd Edition
- Condition
- New
- SKU
- V9780240815824
- ISBN
- 9780240815824
Paperback
Condition: New
€ 61.78€ 47.87
€ 61.78
€ 47.87