Games development & programming
Results 25 - 46 of 46
Games development & programming
Paperback. Much more than a game controller, Microsoft's Kinect is a bundle of high quality sensors for capturing data on depth, motion, and form. It was only a matter of time before spirited hackers got involved, and this hands-on guide - written by an editor of developkinect.com - highlights the best projects to come out of OpenKinect. Num Pages: 280 pages, illustrations. BIC Classification: UMK. Category: (XV) Technical / Manuals. Dimension: 229 x 153 x 15. Weight in Grams: 396.
- Publisher
- O´Reilly Media United States
- Number of pages
- 280
- Format
- Paperback
- Publication date
- 2012
- Edition
- 1st Edition
- Condition
- New
- SKU
- V9781449315207
- ISBN
- 9781449315207
Paperback
Condition: New
€ 37.99€ 36.39
€ 37.99
€ 36.39
Paperback. Unlock the secrets to creating random mazes! Whether you're a game developer, an algorithm connoisseur, or simply in search of a new puzzle, you're about to level up. Learn algorithms to randomly generate mazes in a variety of shapes, sizes, and dimensions. Num Pages: 275 pages, colour illustrations. BIC Classification: UMK. Category: (P) Professional & Vocational. Dimension: 238 x 191 x 21. Weight in Grams: 522.
- Publisher
- The Pragmatic Programmers
- Format
- Paperback
- Publication date
- 2015
- Edition
- 1st Edition
- Condition
- New
- SKU
- V9781680500554
- ISBN
- 9781680500554
Paperback
Condition: New
€ 41.99€ 39.28
€ 41.99
€ 39.28
Hardback. .
- Publisher
- Apple Academic Press Inc.
- Format
- Hardback
- Publication date
- 2015
- Edition
- 3rd Edition
- Condition
- New
- SKU
- V9781482250923
- ISBN
- 9781482250923
Hardback
Condition: New
€ 136.04
€ 136.04
Paperback. Physics is really important to game programmers who need to know how to add physical realism to their games. In video games, the physics engine uses real-time physics to improve realism. This book aims to take readers through the process of building a complete game-ready physics engine from scratch. Num Pages: 552 pages, 100 black & white illustrations, 10 black & white halftones. BIC Classification: UMK. Category: (P) Professional & Vocational. Dimension: 234 x 192 x 21. Weight in Grams: 1142.
- Publisher
- Taylor & Francis Inc United States
- Number of pages
- 552
- Format
- Paperback
- Publication date
- 2010
- Edition
- 2nd Edition
- Condition
- New
- SKU
- V9780123819765
- ISBN
- 9780123819765
Paperback
Condition: New
€ 72.76
€ 72.76
Paperback. An exploration of the way videogames mount arguments and make expressive statements about the world that analyzes their unique persuasive power in terms of their computational properties. Num Pages: 464 pages, 50 illus. BIC Classification: JFD; UMK. Category: (P) Professional & Vocational. Dimension: 223 x 173 x 27. Weight in Grams: 710.
- Publisher
- MIT Press Ltd United States
- Number of pages
- 464
- Format
- Paperback
- Publication date
- 2010
- Condition
- New
- SKU
- V9780262514880
- ISBN
- 9780262514880
Paperback
Condition: New
€ 41.99€ 36.54
€ 41.99
€ 36.54
Hardcover. Rev. ed. of: 3D math primer for graphics and game development. Num Pages: 846 pages, Illustrations. BIC Classification: UG; UMK. Category: (UP) Postgraduate, Research & Scholarly. Dimension: 239 x 195 x 41. Weight in Grams: 1884.
- Publisher
- Taylor & Francis Inc United States
- Number of pages
- 846
- Format
- Hardback
- Publication date
- 2011
- Edition
- 2nd Edition
- Condition
- New
- SKU
- V9781568817231
- ISBN
- 9781568817231
Hardback
Condition: New
€ 141.76
€ 141.76
Paperback. Num Pages: 576 pages, illustrations. BIC Classification: UMK. Category: (P) Professional & Vocational. Dimension: 187 x 230 x 37. Weight in Grams: 970.
- Publisher
- Pearson Education (US) United States
- Number of pages
- 600
- Format
- Paperback
- Publication date
- 2014
- Edition
- 3rd Edition
- Condition
- New
- SKU
- V9780321929679
- ISBN
- 9780321929679
Paperback
Condition: New
€ 64.85
€ 64.85
Mixed media product. .
- Publisher
- Taylor & Francis Inc
- Format
- Paperback
- Publication date
- 2016
- Edition
- 1st Edition
- Condition
- New
- SKU
- V9781498719926
- ISBN
- 9781498719926
Paperback
Condition: New
€ 82.88
€ 82.88
Paperback. If you want to enrich your game's experience with physics-based realism, the expanded edition of this classic book details physics principles applicable to game development. You'll learn about collisions, explosions, sound, projectiles, and other effects used in games on Wii, PlayStation, Xbox, smartphones, and tablets. Num Pages: 578 pages, black & white illustrations, black & white tables, figures. BIC Classification: PH; UMK. Category: (XV) Technical / Manuals. Dimension: 235 x 178 x 31. Weight in Grams: 926.
- Publisher
- O´Reilly Media United States
- Number of pages
- 578
- Format
- Paperback
- Publication date
- 2013
- Edition
- Second Edition
- Condition
- New
- SKU
- V9781449392512
- ISBN
- 9781449392512
Paperback
Condition: New
€ 52.99€ 37.33
€ 52.99
€ 37.33
Paperback. Num Pages: 188 pages, 105 black & white illustrations. BIC Classification: UMK. Category: (G) General (US: Trade); (U) Tertiary Education (US: College). Dimension: 232 x 154 x 24. Weight in Grams: 288.
- Publisher
- Apple Academic Press Inc.
- Format
- Paperback
- Publication date
- 2015
- Condition
- New
- SKU
- V9781482240191
- ISBN
- 9781482240191
Paperback
Condition: New
€ 68.96
€ 68.96
Paperback. .
- Publisher
- Apple Academic Press Inc.
- Format
- Paperback
- Publication date
- 2015
- Condition
- New
- SKU
- V9781482252309
- ISBN
- 9781482252309
Paperback
Condition: New
€ 75.28
€ 75.28
Paperback. Num Pages: 352 pages. BIC Classification: UGG; UMK. Category: (P) Professional & Vocational. Dimension: 229 x 178. .
- Publisher
- Addison-Wesley Professional
- Format
- Paperback
- Publication date
- 2016
- Edition
- 1st Edition
- Condition
- New
- SKU
- V9780134392073
- ISBN
- 9780134392073
Paperback
Condition: New
€ 53.99€ 51.80
€ 53.99
€ 51.80
Paperback. Num Pages: 220 pages, 189 colour illustrations. BIC Classification: UGN; UMK. Category: (G) General (US: Trade). Dimension: 285 x 157 x 12. Weight in Grams: 394.
- Publisher
- Taylor & Francis Inc
- Format
- Paperback
- Publication date
- 2017
- Edition
- 1st Edition
- Condition
- New
- SKU
- V9781498781503
- ISBN
- 9781498781503
Paperback
Condition: New
€ 62.58
€ 62.58
Paperback. .
- Publisher
- Taylor & Francis Ltd
- Format
- Paperback
- Publication date
- 2016
- Edition
- 1st Edition
- Condition
- New
- SKU
- V9781138021419
- ISBN
- 9781138021419
Paperback
Condition: New
€ 70.22
€ 70.22
Paperback. .
- Publisher
- Springer-Verlag Berlin and Heidelberg GmbH & Co. KG
- Format
- Paperback
- Publication date
- 2014
- Edition
- 1st ed.
- Condition
- New
- SKU
- V9781430264576
- ISBN
- 9781430264576
Paperback
Condition: New
€ 77.18
€ 77.18
Paperback. This is an excellent resource for programmers who need to learn Java but aren t interested in just reading about concepts. Introduction to Java Programming with Games follows a spiral approach to introduce concepts and enable them to write game programs as soon as they start. Num Pages: 506 pages, Illustrations. BIC Classification: UMK. Category: (P) Professional & Vocational. Dimension: 252 x 205 x 19. Weight in Grams: 816.
- Format
- Paperback
- Publication date
- 2010
- Publisher
- John Wiley and Sons Ltd United Kingdom
- Edition
- 1st Edition
- Number of pages
- 506
- Condition
- New
- SKU
- V9780470212844
- ISBN
- 9780470212844
Paperback
Condition: New
€ 207.19
€ 207.19
Paperback. Covers the fundamental game modeling techniques, including character and environment modeling, mapping, and texturing. This title offers readers insights and tips on how to get their careers started in the game industry. It takes readers of different abilities through full character and environment modeling from beginning to end. Num Pages: 480 pages, 400 colour line drawings. BIC Classification: UMKC. Category: (P) Professional & Vocational. Dimension: 245 x 190 x 26. Weight in Grams: 1294.
- Publisher
- Taylor & Francis Ltd United Kingdom
- Number of pages
- 480
- Format
- Paperback
- Publication date
- 2011
- Edition
- 2nd Edition
- Condition
- New
- SKU
- V9780240815824
- ISBN
- 9780240815824
Paperback
Condition: New
€ 61.50€ 47.57
€ 61.50
€ 47.57
Paperback. Everything you need to know about developing hardware-accelerated 3D graphics with WebGL!
As the newest technology for creating 3D graphics on the web, in both games, applications, and on regular websites, WebGL gives web developers the capability to produce eye-popping graphics. Num Pages: 361 pages, black & white illustrations, black & white tables, figures. BIC Classification: UGK; UMKC. Category: (P) Professional & Vocational. Dimension: 234 x 188 x 17. Weight in Grams: 636.
- Publisher
- John Wiley & Sons Inc
- Number of pages
- 361
- Format
- Paperback
- Publication date
- 2012
- Edition
- 2nd Edition
- Condition
- New
- SKU
- V9781119968863
- ISBN
- 9781119968863
Paperback
Condition: New
€ 37.99€ 29.73
€ 37.99
€ 29.73
Paperback. Invent Your Own Computer Games with Python teaches you how to make your own versions of classic computer games. Num Pages: 376 pages, illustrations. BIC Classification: UMK; UMW. Category: (XV) Technical / Manuals. Dimension: 235 x 179 x 23. Weight in Grams: 614.
- Publisher
- No Starch Press
- Format
- Paperback
- Publication date
- 2016
- Edition
- 4th Edition
- Condition
- New
- SKU
- V9781593277956
- ISBN
- 9781593277956
Paperback
Condition: New
€ 47.99€ 33.61
€ 47.99
€ 33.61
Paperback. Want to develop games for Xbox 360 and Windows Phone 7? This hands-on book will get you started with Microsoft's XNA 4.0 development framework right away -- even if you have no experience developing games. Num Pages: 540 pages, 1, black & white illustrations. BIC Classification: UMK. Category: (P) Professional & Vocational; (XV) Technical / Manuals. Dimension: 233 x 177 x 28. Weight in Grams: 898.
- Format
- Paperback
- Publication date
- 2011
- Publisher
- O´Reilly Media United States
- Edition
- 1st Edition
- Number of pages
- 540
- Condition
- New
- SKU
- V9781449394622
- ISBN
- 9781449394622
Paperback
Condition: New
€ 42.99€ 41.15
€ 42.99
€ 41.15
Paperback. Have you ever wondered what it takes to become a game developer? Or what about taking it a step further and developing for a next-gen console like the Xbox 360 instead of just a PC? This book takes you through introductory and intermediate game development concepts from 2D animation to 3D cameras and effects. Num Pages: 510 pages, 1, black & white illustrations. BIC Classification: UMK. Category: (P) Professional & Vocational. Dimension: 233 x 184 x 27. Weight in Grams: 686.
- Format
- Paperback
- Publication date
- 2008
- Publisher
- O'Reilly Media, Inc, USA United States
- Edition
- 1st Edition
- Number of pages
- 510
- Condition
- New
- SKU
- V9780596521950
- ISBN
- 9780596521950
Paperback
Condition: New
€ 37.99€ 36.39
€ 37.99
€ 36.39
Paperback. Num Pages: 569 pages, 5 black & white illustrations, 18 colour illustrations, 2 black & white tables, 3 black &. BIC Classification: UMK. Category: (G) General (US: Trade); (U) Tertiary Education (US: College). Dimension: 254 x 178. .
- Publisher
- Taylor & Francis Ltd
- Format
- Paperback
- Publication date
- 2017
- Edition
- 3rd Edition
- Condition
- New
- SKU
- V9781138795389
- ISBN
- 9781138795389
Paperback
Condition: New
€ 62.63
€ 62.63