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Games development & programming

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Games development & programming

Paperback. Num Pages: 569 pages, 5 black & white illustrations, 18 colour illustrations, 2 black & white tables, 3 black &. BIC Classification: UMK. Category: (G) General (US: Trade); (U) Tertiary Education (US: College). Dimension: 254 x 178. .
Publisher
Taylor & Francis Ltd
Format
Paperback
Publication date
2017
Edition
3rd Edition
Condition
New
SKU
V9781138795389
ISBN
9781138795389
Paperback
Condition: New

€ 62.39

Paperback. Have you ever wondered what it takes to become a game developer? Or what about taking it a step further and developing for a next-gen console like the Xbox 360 instead of just a PC? This book takes you through introductory and intermediate game development concepts from 2D animation to 3D cameras and effects. Num Pages: 510 pages, 1, black & white illustrations. BIC Classification: UMK. Category: (P) Professional & Vocational. Dimension: 233 x 184 x 27. Weight in Grams: 686.
Format
Paperback
Publication date
2008
Publisher
O'Reilly Media, Inc, USA United States
Edition
1st Edition
Number of pages
510
Condition
New
SKU
V9780596521950
ISBN
9780596521950
Paperback
Condition: New

€ 37.99
€ 36.39

Paperback. Want to develop games for Xbox 360 and Windows Phone 7? This hands-on book will get you started with Microsoft's XNA 4.0 development framework right away -- even if you have no experience developing games. Num Pages: 540 pages, 1, black & white illustrations. BIC Classification: UMK. Category: (P) Professional & Vocational; (XV) Technical / Manuals. Dimension: 233 x 177 x 28. Weight in Grams: 898.
Format
Paperback
Publication date
2011
Publisher
O´Reilly Media United States
Edition
1st Edition
Number of pages
540
Condition
New
SKU
V9781449394622
ISBN
9781449394622
Paperback
Condition: New

€ 42.99
€ 41.15

Paperback. Invent Your Own Computer Games with Python teaches you how to make your own versions of classic computer games. Num Pages: 376 pages, illustrations. BIC Classification: UMK; UMW. Category: (XV) Technical / Manuals. Dimension: 235 x 179 x 23. Weight in Grams: 614.
Publisher
No Starch Press
Format
Paperback
Publication date
2016
Edition
4th Edition
Condition
New
SKU
V9781593277956
ISBN
9781593277956
Paperback
Condition: New

€ 47.99
€ 33.61

Paperback. Everything you need to know about developing hardware-accelerated 3D graphics with WebGL!

As the newest technology for creating 3D graphics on the web, in both games, applications, and on regular websites, WebGL gives web developers the capability to produce eye-popping graphics. Num Pages: 361 pages, black & white illustrations, black & white tables, figures. BIC Classification: UGK; UMKC. Category: (P) Professional & Vocational. Dimension: 234 x 188 x 17. Weight in Grams: 636.

Publisher
John Wiley & Sons Inc
Number of pages
361
Format
Paperback
Publication date
2012
Edition
2nd Edition
Condition
New
SKU
V9781119968863
ISBN
9781119968863
Paperback
Condition: New

€ 37.99
€ 29.73

Paperback. Covers the fundamental game modeling techniques, including character and environment modeling, mapping, and texturing. This title offers readers insights and tips on how to get their careers started in the game industry. It takes readers of different abilities through full character and environment modeling from beginning to end. Num Pages: 480 pages, 400 colour line drawings. BIC Classification: UMKC. Category: (P) Professional & Vocational. Dimension: 245 x 190 x 26. Weight in Grams: 1294.
Publisher
Taylor & Francis Ltd United Kingdom
Number of pages
480
Format
Paperback
Publication date
2011
Edition
2nd Edition
Condition
New
SKU
V9780240815824
ISBN
9780240815824
Paperback
Condition: New

€ 61.56
€ 47.39

Paperback. This is an excellent resource for programmers who need to learn Java but aren t interested in just reading about concepts. Introduction to Java Programming with Games follows a spiral approach to introduce concepts and enable them to write game programs as soon as they start. Num Pages: 506 pages, Illustrations. BIC Classification: UMK. Category: (P) Professional & Vocational. Dimension: 252 x 205 x 19. Weight in Grams: 816.
Format
Paperback
Publication date
2010
Publisher
John Wiley and Sons Ltd United Kingdom
Edition
1st Edition
Number of pages
506
Condition
New
SKU
V9780470212844
ISBN
9780470212844
Paperback
Condition: New

€ 207.19

Paperback. .
Publisher
Springer-Verlag Berlin and Heidelberg GmbH & Co. KG
Format
Paperback
Publication date
2014
Edition
1st ed.
Condition
New
SKU
V9781430264576
ISBN
9781430264576
Paperback
Condition: New

€ 77.18

Paperback. .
Publisher
Taylor & Francis Ltd
Format
Paperback
Publication date
2016
Edition
1st Edition
Condition
New
SKU
V9781138021419
ISBN
9781138021419
Paperback
Condition: New

€ 69.95

Paperback. Num Pages: 220 pages, 189 colour illustrations. BIC Classification: UGN; UMK. Category: (G) General (US: Trade). Dimension: 285 x 157 x 12. Weight in Grams: 394.
Publisher
Taylor & Francis Inc
Format
Paperback
Publication date
2017
Edition
1st Edition
Condition
New
SKU
V9781498781503
ISBN
9781498781503
Paperback
Condition: New

€ 62.39

Paperback. Num Pages: 352 pages. BIC Classification: UGG; UMK. Category: (P) Professional & Vocational. Dimension: 229 x 178. .
Publisher
Addison-Wesley Professional
Format
Paperback
Publication date
2016
Edition
1st Edition
Condition
New
SKU
V9780134392073
ISBN
9780134392073
Paperback
Condition: New

€ 53.99
€ 51.59

Paperback. .
Publisher
Apple Academic Press Inc.
Format
Paperback
Publication date
2015
Condition
New
SKU
V9781482252309
ISBN
9781482252309
Paperback
Condition: New

€ 74.99

Paperback. Num Pages: 188 pages, 105 black & white illustrations. BIC Classification: UMK. Category: (G) General (US: Trade); (U) Tertiary Education (US: College). Dimension: 232 x 154 x 24. Weight in Grams: 288.
Publisher
Apple Academic Press Inc.
Format
Paperback
Publication date
2015
Condition
New
SKU
V9781482240191
ISBN
9781482240191
Paperback
Condition: New

€ 68.68

Paperback. If you want to enrich your game's experience with physics-based realism, the expanded edition of this classic book details physics principles applicable to game development. You'll learn about collisions, explosions, sound, projectiles, and other effects used in games on Wii, PlayStation, Xbox, smartphones, and tablets. Num Pages: 578 pages, black & white illustrations, black & white tables, figures. BIC Classification: PH; UMK. Category: (XV) Technical / Manuals. Dimension: 235 x 178 x 31. Weight in Grams: 926.
Publisher
O´Reilly Media United States
Number of pages
578
Format
Paperback
Publication date
2013
Edition
Second Edition
Condition
New
SKU
V9781449392512
ISBN
9781449392512
Paperback
Condition: New

€ 52.99
€ 37.33

Mixed media product. .
Publisher
Taylor & Francis Inc
Format
Paperback
Publication date
2016
Edition
1st Edition
Condition
New
SKU
V9781498719926
ISBN
9781498719926
Paperback
Condition: New

€ 82.88

Paperback. Num Pages: 576 pages, illustrations. BIC Classification: UMK. Category: (P) Professional & Vocational. Dimension: 187 x 230 x 37. Weight in Grams: 970.
Publisher
Pearson Education (US) United States
Number of pages
600
Format
Paperback
Publication date
2014
Edition
3rd Edition
Condition
New
SKU
V9780321929679
ISBN
9780321929679
Paperback
Condition: New

€ 64.59

Hardcover. Rev. ed. of: 3D math primer for graphics and game development. Num Pages: 846 pages, Illustrations. BIC Classification: UG; UMK. Category: (UP) Postgraduate, Research & Scholarly. Dimension: 239 x 195 x 41. Weight in Grams: 1884.
Publisher
Taylor & Francis Inc United States
Number of pages
846
Format
Hardback
Publication date
2011
Edition
2nd Edition
Condition
New
SKU
V9781568817231
ISBN
9781568817231
Hardback
Condition: New

€ 141.76

Paperback. An exploration of the way videogames mount arguments and make expressive statements about the world that analyzes their unique persuasive power in terms of their computational properties. Num Pages: 464 pages, 50 illus. BIC Classification: JFD; UMK. Category: (P) Professional & Vocational. Dimension: 223 x 173 x 27. Weight in Grams: 710.
Publisher
MIT Press Ltd United States
Number of pages
464
Format
Paperback
Publication date
2010
Condition
New
SKU
V9780262514880
ISBN
9780262514880
Paperback
Condition: New

€ 41.99
€ 36.54

Paperback. Physics is really important to game programmers who need to know how to add physical realism to their games. In video games, the physics engine uses real-time physics to improve realism. This book aims to take readers through the process of building a complete game-ready physics engine from scratch. Num Pages: 552 pages, 100 black & white illustrations, 10 black & white halftones. BIC Classification: UMK. Category: (P) Professional & Vocational. Dimension: 234 x 192 x 21. Weight in Grams: 1142.
Publisher
Taylor & Francis Inc United States
Number of pages
552
Format
Paperback
Publication date
2010
Edition
2nd Edition
Condition
New
SKU
V9780123819765
ISBN
9780123819765
Paperback
Condition: New

€ 72.76

Hardback. .
Publisher
Apple Academic Press Inc.
Format
Hardback
Publication date
2015
Edition
3rd Edition
Condition
New
SKU
V9781482250923
ISBN
9781482250923
Hardback
Condition: New

€ 136.04

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